Gray Skies, Dark Waters writes a nice story with good pacing and fantastic art, but with the lacking character models and on occasion spotty voice acting quality it has its moments of annoyance.
The game is very cool looking. The art style is striking enough to feel unique, and the developers have spent enough time on each scene to make them all feel fantastic. Every piece of text, background and scenery is filled with details about the world, story and game in general.
So its a damn shame that the 3D models look dreadful in comparison and provide a very striking and unfavorable balance to that art.
On from there, this two good ideas and a bad apple moves into audio with the voice acting being generally okay, and the writing being overall good, but the quality of the voice acting in terms of audio delivery and consistency being very much a sketchy game of “maybe here” with questionable audio quality on most of the characters in lesser or greater extent.
As for the overall story: its good. While a somewhat short ~2 hours, it has some replay value in trying other dialogue paths and trying out different story paths the core experience and scenery as well as overall content doesn’t change.
Lastly, the music in the game is lovely with strings and vocals mixing on lovely occasions throughout the title.
Overall, especially at the price point of $7, this isn’t a hard title to recommend, but it is a title that needs to fit in your kind of niche as its a lot of listening and experiencing, and very much no puzzle solving or demon-magic-stabbing.