Temko
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Temko has a combined knowledge of over [number] years writing and talking about games. His deep insider knowledge in [industry] allows for [null].

Shadowhand – Logic Review

Summary So this game is fun. Which surprised me initially, as i'm not someone that normally enjoys these more casual / card based games. And yet... here I am, telling you its a fantastically enjoyable…

Tannenberg – Early Axe

Summary Tannenberg takes Verduns core and expands on it, but in some ways it feels less of a sequel, and more of an expansion - Not that that is a bad thing, but its not perfect. Tannenberg is a nuanc…

Worshippers – Early Axe

Summary Worshippers looks and feels like a 4x built around a CCG. An interesting and unique mix that while solid, does miss the mark on depth and freedom. Lets get the Early access bits out of the way…

Dungeons 3 – Logic Review

Summary Its always great to be evil. Especially when its a diabolical cliche of evil tropes done right. So gather those troops and kill, capture, control an rule over the lands! Visually a great looki…

Mushroom Wars 2 – Logic review (PC)

Summary While the game does show its mobile origins, as a PC title it does pass muster for the most part. With competent controls transferred over from the mobile touch interface, with multi hotkey / …

Cuphead – Logic Review

Summary I don't have a lot of words, mostly because every step of the way they've been replaced by a combined usage of "WoW" and "FUCK". Its a boss rush title with a phenomenal art style, pacing and g…

Agents of Mayhem – Logic Review

Summary Lets start at the one of my two big gripes: Performance. Its not acceptable. Its fairly simple - If a 1080TI cant run your game at a stable 60FPS (not even on maxed settings), then your title …

Citadel: Forged With Fire – Early Axe

Summary Citadel is, on face value “yet another” sandbox survival game in early access – thankfully this games has a couple of cool ideas that are interesting, unique and wholly amazing, but also gets …