The game has a well put together Pixel art style, and doesn’t try to emulate a “retro” feel at all. Clean Animations and smooth movement really sell the games combat effectively… as they should. Its a smooth and well choreographed combat system that allows for long combo chains if you have the skill to pull them of, and punishing Curb-stomping if you mess up.
From the side of the PC build there are some issues: mostly that the game has no mouse support, and it’s graphical options (like windows / full-screen / Anti-aliasing) is very lacking.
The game makes some of this up by having excellent frame rates and pacing in terms of combat interaction… but here it doesn’t move away from a few minor flaws in how busy the screen can get on occasion and the dreaded “i’m fighting of-screen in a corner of my monitor” that many 2d Games suffer from.
Excellent sound design companies the combat and creates a very visceral feeling to the whole package that makes you jump in joy when you pull of a cool combo and wince when a squadron of goons sit on your face.
Enemies are VERY varied, and progression and difficulty has a nice curve before dropping you into the deep end to deal with half a dozen enemies at once. Especially later on when you are jumping every which way trying to punch and kick the flying fuck out of everyone
While I’ve not had a chance to try the Co-Op or Multiplayer, the single player alone is well worth your time.
I am The hero is a 2d Beat ‘m up that combines intense action, smooth and clean art and sound design in one excellent package, with some sub-par English.