Summary
I don’t have a lot of words, mostly because every step of the way they’ve been replaced by a combined usage of “WoW” and “FUCK”.
Its a boss rush title with a phenomenal art style, pacing and grasp of challenge and reward in gameplay. If you read nothing else, read this: Get this title. This is gaming as art… that also kicks your ass.
The visuals should need no introduction, reminiscent of old Disney cartoons the animation and style as well as overall feel of the entire game fits to a T. This very much extends to the sound design that works along side the visuals to create the perfect mix.
If there was one negative I can add about the visuals, its the response you get when hitting an enemy that isn’t as clear as i feel it should be on occasion.
On to the bosses themselves, they are excellent and near damn perfect from start to finish – each boss is designed in a unique way and each fight is rewarding as you learn mechanics and boss movements. The game is hard but its never unfair – so learning the bosses is a massive joy as you see yourself getting closer to that victory screen with each try.
Lastly… this game was very much designed for controllers in mind and it shows. Playing on a keyboard is less precise or enjoyable, and the default keybindings are pretty much the worst I’ve seen this year. They are thankfully fully rebindable, so that’s not a massive roadblock.
Conclusion
Its really… really good. Go play it.