Summary
Its always great to be evil. Especially when its a diabolical cliche of evil tropes done right. So gather those troops and kill, capture, control an rule over the lands!
Visually a great looking game, its strongest suite is the clarify of the visuals coupled with the amazing voice over work. Each part and piece of the game is a gem in fantastic over the top EVILNESS. From smacking goblins snoring trolls, each part is well put together and enjoyable to look and mess about with.
Building the dungeon is excellent and has all the flavor we’ve come to love. Between interplay between buildings and a diverse tech tree that has a lot of choice (especially with the scrolls unlocked later that allow further research). Coupled with the overworld you end up with a nice large playfield to build, expand and pillage.
Sadly, the overworld is a little bit of a letdown – with the biggest focus of the overworld being combat as you send your armies forth, it gets pulled down by the games biggest flaw: The combat system.
Combat is mostly you running over your enemies or being bogged down by annoying pathing issues if you don’t. And if on some magical occasion your pathing works with you, your minions as well as the AI are about as smart as two bricks glued to the back of a donkey. Honestly, i mostly just started rolling with a massive steamroller and forgot about tactics entirely, simply because using tactics in combat just made me cry.
That said, the game is full of content and sports even a co-op mode – which is lovely to have. Between a good (if predictable) campaign, solid skirmish and multiplayer it has a lot to offer.
Conclusion
If you dont want to spend all your time fighting, and enjoy the fun of building a fancy trap filled death dungeon this might be one to pick up.